Every valid Vitalik mint also mints one identical ERC1155 Serum in the same transaction. The Serum SVG is uploaded once, then every Serum references the same stored artwork.
Creator earnings can route to the strategy vault. The vault can acquire listed The Vitaliks NFTs and send those NFTs to vitalik.eth. It does not burn them.
Vitaliks and Serum expose transfer validator hooks for OpenSea creator earnings enforcement. EIP-2981 remains the royalty signal; the validator is the enforcement path.
The V1 layer exists at launch. Future Serum modules can make V1, V2, V3 and V4 trait states interchangeable while preserving the original on-chain record.
Zero Knowledge Battle is not a simulation. It is a Play-To-Lose environment. We have architected the base TheVitaliks.sol ERC-721 contract with a lethal master-override logic: The Protocol Bypass.
Every minted Vitalik is not just an image. It is a fully functional Smart Contract Wallet. We are implementing the ERC-6551 Standard.
Decoys, Orbital Strike ammunition, and earned ETH are NOT stored in your Metamask. They are stored directly INSIDE your specific Vitalik NFT's internal wallet address.
When you defeat an opponent on the Naval Grid and the Protocol Bypass triggers the seizure of their NFT, you also instantly capture everything that was held inside that NFT's internal wallet.
Currently, Naval Battle mechanics rely on off-chain/commit-reveal logic. Phase III will integrate pure zk-SNARKs. Players will generate zero-knowledge proofs locally in their browsers verifying that their ship placements are valid and that attacks hit/missed, without EVER revealing their ship coordinates to the blockchain or their opponent.
The visual metadata of your NFT determines your physical capabilities inside the Combat Grid. NFTs are not equal; their traits alter the core logic of the WarRoom protocol, providing strategic asymmetries based on rarity or specific visual components. A myriad of other on-chain asymmetries will be bound to additional traits in the future.
If a Vitalik possesses the M1 Sea Captain Hat or Fisherman Hat head trait, the smart contract grants immense tactical awareness. These units start the match with a massive 2x2 Intel Ping scanner. They can scan a secret 2x2 zone on the enemy board during the first turn without consuming any lethal missile ammunition, gaining a severe reconnaissance advantage.
Units deployed with the Milady Cap or Miladyy glasses trait possess chaotic network-disruption abilities. A player controlling this trait can deliberately sacrifice (burn) a "Decoy" at any point during the game. This instantly triggers a UI Bug Protocol on the opponent's screen, scrambling their logs and flipping their terminal backwards for 3 minutes to shatter their psychological focus.
Units deployed with the exposed Brain head trait act as neural uplinks. When a player commands an Orbital Strike that misses its target, the surviving Brain unit intercepts cryptographic network packets. The smart contract provides a Proximity Hint (e.g. "Hostile detected in adjacent sector") instead of a standard "Miss" response, granting unparalleled sonar capabilities.
"1 Noun, every hour." The nouns glasses tap directly into the DAO treasury during active battles. If parked in the WarRoom, this unit generates +1 Orbital Strike Missile every 60 minutes natively on-chain. Ammunition cannot be hoarded: unspent missiles are burned when the battle ends. THE DRAWBACK: The Noun network requires constant attention. If you possess this trait, your maximum turn-clock is reduced to 1 Hour. If you fail to respond to your opponent's move within 60 minutes, you instantly forfeit the match and lose your NFT.
BOTANICAL CLONE RESURRECTION: Murakami represents the flowers. If this specific unit is sunk by an enemy, the earth blooms. On its next turn, it has a 10% probability (calculated via random on-chain oracle) to grow back and resurrect on a random empty tile with 1 HP!
THE CLAW HAS CHOSEN: The ultimate re-hiding ability. If your opponent successfully scans this unit using the M1 Sea Captain Hat (standard paid pings do not count), you may trigger The Claw before they strike next turn. The grapple hook grabs your unit and drops it randomly on a safe tile on your side of the board. The opponent's precision strike will hit thin air, forcing them to scan for you from scratch.
DEEP SEA TRAWL: Forget 1x1 orbital strikes. This trait casts a fishing net, hitting an ENTIRE 1x10 ROW from left to right. The catch? It only deals 0.5 HP of damage (out of 3 Max HP). Unmatched for first-turn enemy detection sweeps, but requires multiple passes to score a kill. WARNING: If your net catches a unit wearing the Dubai Hat, their lawyers get involved and you instantly lose 0.5 HP yourself as a penalty.
OIL MONEY: Wealth attracts wealth. Every time this unit successfully hits an enemy vessel (injury or kill), your treasury is credited with +1 In-Game Missile. However, if your opponent wields the Bass Pro Shops or Varsity Cap, the market crashes and your missile count instantly drops to 0.
The Battle Naval protocol is not restricted to Vitaliks. We are actively building interoperability for fully on-chain collections capable of injecting their own logic into the WarRoom.
By querying on-chain data and the Normies API, we plan to allow players to deploy their Normies as tactical units on the grid. Tactics will be highly asymmetrical: Humans (stats scale with their on-chain Level via Canvas sacrifices),Cats (boost adjacent unit defense), Aliens (pixel thieves that can steal opponents' missiles), and Agents (commanders). If destroyed, their exact 1600-byte on-chain pixel array will be extracted and physically shattered across the terminal interface.
Any smart contract that exposes readable on-chain traits, svg elements, or attributes could become a deployable entity. We plan to integrate various other CC0 collections and purely on-chain NFTs, creating an ecosystem where different NFTs possess asymmetrical strengths based on their metadata, turning the naval grid into a natively interoperable battleground for your entire wallet.
The WarRoom operates purely asynchronously. Players submit signed transactions to fire upon specific grid coordinates. Standard engagements provide a 24-Hour Timeout Window for each move. If an opponent fails to sign a transaction before their block window expires, they are deemed M.I.A. and automatically forfeit the game and their staked unit.
There is no "End Game Screen". Victory triggers an automated `transferFrom` equivalent inside the protocol. The conquering wallet immediately receives the defeated player's primary NFT, complete with its inventory contents stored via its ERC-6551 bound wallet. You play to win, or you play to be liquidated.
Matches are initiated via the 'Create Room' or 'Find Match' modules. When creating a room, a commander establishes the parameters: the minimum wager required, specific accepted traits, and rules. This opens a "Room" on the public server list (which can be closed if empty). Any player can jump into a match if they meet the bet requirements. You may only bet 1 or multiple NFTs to enter, but you bring your ENTIRE ERC-6551 INVENTORY to battle. Active matches can be spectated live by third parties or reviewed via complete on-chain replays.
The 'Chop Shop' provides more than aesthetic flex. Every physical mutation previously acquired on a Vitalik (by sacrificing another NFT) permanently boosts your fleet's Total Attack Success Rate by +1%. A fully maxed battalion of 6 Vitaliks with 10 mutations each grants a +60% global tactical advantage on every strike. However, this synergy is live-linked: if a mutated Vitalik is destroyed during combat, its corresponding modifier is instantly subtracted from your active fleet's power.
Classic 10x10 mapping format (A-J / 1-10). Each player deploys a fleet consisting of a maximum of 6 standard units or equivalent point-assigned hardware.
WARNING: THE GAME MODULES ABOVE ARE EXPERIMENTAL SIDE QUESTS, NOT FINANCIAL PROMISES. THE MAINNET LAUNCH STACK IS THE CONTRACT SURFACE LISTED AT THE TOP: RENDERER, MINT, SERUM, CREATOR EARNINGS HOOKS, AND STRATEGY ROUTING.
LONG LIVE ETHEREUM LONG LIVE CC0 LONG LIVE VITALIK